Category Archives: game development

The whole OpenFeint / Gree issue with Monster Marathon and why we didn’t jump on the conversion project

Gree purchased the OpenFeint platform quite some time ago and at the time we released Monster Marathon it was the right choice. (We did have ambitions to release on Android as well so going game center wasn’t the right choice) … Continue reading

Posted in Corona SDK, game development

Will the former CoronaLabs CEO eat their lunch with Platino?

If you're a subscriber to CoronaLabs formerly known as anscamobile you'll know that CARLOS M. ICAZA was the co-founder and CEO. As with all fast moving objects in Silicon Valley, things change and recently Carlos left Corona and started Lanica a remarkably … Continue reading

Posted in Corona SDK, game development

Monster Marathon update 1.1 coming soon to the app store.

We’re excited to announce the latest update to our game Monster Marathon. Version 1.1 includes a brand new character that can be unlocked with a little bit of work. ¬†We won’t spoil it for you but note that it has … Continue reading

Posted in Corona SDK, game development, update

Free version of Monster Marathon now available in the Apple app store

Sweet, finally approved our completely and totally FREE version of Monster Marathon free game is now available in the Apple app store. You can find it here It’s been a lot of fun creating games with CoronaLabs’ CoronaSDK.

Posted in Corona SDK, game development, Uncategorized

Monster Marathon

Finally got our app Monster Marathon approved in the app store. You can find it here. The game has 5 different characters that you can choose. There are three different levels of difficulty. Each character has its own music track. … Continue reading

Posted in Corona SDK, game development, templates

Our Monster Marathon game is finally available in the apple app store

After some false starts and having to change the name of our game in order to not clash with a similarly named yet completely unrelated app, Monster Marathon is finally available in the Apple app store. Monster Marathon And we’ve … Continue reading

Posted in Corona SDK, game development, Uncategorized

Top 5 reasons to choose CoronaSDK for game development

We have been using the Corona SDK by Ansca Mobile for some time now. Here are our top 5 reasons to choose CoronaSDK for mobile game development. 5. LUA is so much easier to learn than Objective-C I won’t go … Continue reading

Posted in Corona SDK, game development, Uncategorized

Corona SDK game development using a template

Not too long ago we decided to get our first IOS game out using one of the templates provided by Corona. We decided to use the Tilt Monster template provided by Jonathan Beebe. At first it may seems like the … Continue reading

Posted in Corona SDK, game development, templates, Uncategorized Tagged , , ,